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EconomistsTalkArt.org

Research-based policy analysis and commentary

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April 2018

MORE THAN PLAYER SKILLS: VARIETY IN THE VIDEO GAME INDUSTRY

By Daniel Kaimann, Nadja Stroh-Maraun and Joe Cox

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Consumers value variety, also in videogames. We find greater video game engagement when both skills and variety preference are considered to match gamers in teams. We also find that too much variety can lead to disengagement.   Continue reading “MORE THAN PLAYER SKILLS: VARIETY IN THE VIDEO GAME INDUSTRY”

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PAY-WHAT-YOU-WANT IN CULTURAL INSTITUTIONS: TOP MANAGERIAL TIPS

By Anna Kukla-Gryz, Katarzyna Zagórska and Peter Szewczyk

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Managers of cultural institutions, looking for a way to make your institution more accessible, while still remaining profitable? Consider a “pay what you want” admission policy! Our research on PWYW for cultural goods has shown us clear ways the payment scheme could be best implemented. Continue reading “PAY-WHAT-YOU-WANT IN CULTURAL INSTITUTIONS: TOP MANAGERIAL TIPS”

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